MichaelH (Michael)
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User Details

User Since
Feb 14 2017, 10:42 AM (369 w, 6 d)
Availability
Available

Recent Activity

Feb 18 2018

MichaelH added a comment to M37: ABB 01 Landscape: Finals.

@RexOr what will be the final document size? DIN A4 Landscape or DIN A5 Landscape?

Feb 18 2018, 6:46 PM

Oct 11 2017

MichaelH added a comment to M34: Axiom Beta Compact enclosure and labeling.

To stay in CD and also because I thought it fit pretty well, I used Titillium

Oct 11 2017, 5:13 PM · AXIOM Beta Hardware

Sep 27 2017

MichaelH added a comment to M34: Axiom Beta Compact enclosure and labeling.

Hi RexOr, u have some valid points here, due to the marque font is still on discussion you can see this as an other alternative.

Sep 27 2017, 9:35 PM · AXIOM Beta Hardware
MichaelH updated images of M34: Axiom Beta Compact enclosure and labeling.
Sep 27 2017, 8:13 PM · AXIOM Beta Hardware
MichaelH created M34: Axiom Beta Compact enclosure and labeling.
Sep 27 2017, 7:35 PM · AXIOM Beta Hardware

Jun 30 2017

MichaelH updated images of M25: Part Revision.
Jun 30 2017, 5:58 PM

Jun 28 2017

MichaelH updated images of M25: Part Revision.
Jun 28 2017, 9:37 PM
MichaelH added a comment to M25: Part Revision.

Hi Sebastian, not that bad idea. I'm not sure how to do this in Photoshop. But I think there should be a possibility in InDesign. At least you have functions like "Data Merge" where you can read tables from a csv-file. And if you replace an image by the same filename, InDesign automatically updates it.

Jun 28 2017, 8:32 PM
MichaelH updated images of M25: Part Revision.
Jun 28 2017, 7:13 PM

Jun 27 2017

MichaelH added a comment to T799: Create AXIOM Beta Full Enclosure component vizualizations.

Hi Rexor, the hole is acutally there, it's just not visible due to perspective and it isn't connected to the outer frame like the other holes, see attached image.

Jun 27 2017, 9:48 PM · Web Content & Documentation
MichaelH added 1 task(s) for M25: Part Revision: T799: Create AXIOM Beta Full Enclosure component vizualizations.
Jun 27 2017, 9:45 PM
MichaelH added 1 mock(s) for T799: Create AXIOM Beta Full Enclosure component vizualizations: M25: Part Revision.
Jun 27 2017, 9:45 PM · Web Content & Documentation
MichaelH created M25: Part Revision.
Jun 27 2017, 9:39 PM
MichaelH added a comment to T799: Create AXIOM Beta Full Enclosure component vizualizations.

Aaaaaand update. If everybody is good, I will create a pholio and upload upcoming mocks.

Jun 27 2017, 8:33 PM · Web Content & Documentation
MichaelH added a comment to T799: Create AXIOM Beta Full Enclosure component vizualizations.

Hi Sebastian & RexOr,

Jun 27 2017, 8:01 PM · Web Content & Documentation

Jun 26 2017

MichaelH added a comment to T799: Create AXIOM Beta Full Enclosure component vizualizations.

proposal for part viz

Jun 26 2017, 6:13 PM · Web Content & Documentation

Apr 24 2017

MichaelH added a comment to T769: AXIOM Beta lens mount visualization.

First concept for the new graphic. We should suggest wich mounts we want to show. What are the most popular?

Apr 24 2017, 7:32 PM · Web Content & Documentation

Mar 30 2017

MichaelH added a comment to T769: AXIOM Beta lens mount visualization.

@sebastian: I suggest I make a first draft with some lenses from web search to see how it works, in the second step we should than create our own lens pictures.

Mar 30 2017, 3:27 PM · Web Content & Documentation
MichaelH added a comment to T769: AXIOM Beta lens mount visualization.

Hi Sebastian, I see a big problem here. Where can we get legal pictures of 4 to 5 lenses. All stock-sites don't sell pictures with brands on it. So there is no chance to get e.g a Canon lens.
We have no permission to use pictures from the manufactures themselves, also i doubt they give them to us (because we show different brands close together).

Mar 30 2017, 3:00 PM · Web Content & Documentation

Mar 19 2017

MichaelH added a comment to M4: Shader Test.

Openfile with PCB v0.16

Mar 19 2017, 9:46 PM
MichaelH updated images of M4: Shader Test.
Mar 19 2017, 9:45 PM
MichaelH added a comment to M4: Shader Test.

@ Sebastian I think we should then use 4k Instead, Wikipedia says that UltraHd describes 4k and 8k

Mar 19 2017, 1:13 PM

Mar 18 2017

MichaelH added a comment to M5: PCB Test.

Mar 18 2017, 2:59 PM

Mar 16 2017

MichaelH added a comment to M4: Shader Test.

Hi RexOr I've used 21° I think it fits better and is more dynamic!

Mar 16 2017, 12:22 PM
MichaelH updated images of M4: Shader Test.
Mar 16 2017, 12:22 PM
MichaelH added a comment to M4: Shader Test.

Hi Folks, thanks for all your feedback, unfortunately I've made a typo "CMV1200-0-" I will upload the correct image asap.

Mar 16 2017, 11:23 AM

Mar 15 2017

MichaelH updated images of M5: PCB Test.
Mar 15 2017, 8:51 PM
MichaelH added a comment to M5: PCB Test.

Haha, and I was sitting there, trying to get some hands drawn, pulling out the module :)

Mar 15 2017, 8:50 PM
MichaelH added a comment to M5: PCB Test.

New images are online. I've tried it with the hands, but that looked somehow wierd, especially when the labels are also there.

Mar 15 2017, 7:56 PM
MichaelH updated images of M5: PCB Test.
Mar 15 2017, 7:54 PM
MichaelH added a comment to M4: Shader Test.

Now the correct angle, psd attached.

Mar 15 2017, 6:04 PM
MichaelH updated images of M4: Shader Test.
Mar 15 2017, 6:02 PM

Mar 13 2017

MichaelH added a comment to M4: Shader Test.

Open File

Mar 13 2017, 8:04 PM
MichaelH updated image descriptions of M4: Shader Test.
Mar 13 2017, 8:03 PM
MichaelH updated images of M4: Shader Test.
Mar 13 2017, 7:58 PM

Mar 8 2017

MichaelH added a comment to M4: Shader Test.

@sebastian Do you have some text i could use for the Icons?

Mar 8 2017, 8:09 AM

Mar 3 2017

MichaelH added a comment to M4: Shader Test.

@sebastian: I've centred the sensor a bit to the left because of this picture in the wiki: https://wiki.apertus.org/images/9/96/BetaSensorBoardZIF_0.18_1.jpg. You see the sensor doesn't cover the holes equally.

Mar 3 2017, 8:22 AM

Mar 2 2017

MichaelH added a comment to M4: Shader Test.

Thanks for Feedback

Mar 2 2017, 6:42 PM
MichaelH updated images of M4: Shader Test.
Mar 2 2017, 6:32 PM
MichaelH added an inline comment to M4: Shader Test.
Mar 2 2017, 6:31 PM
MichaelH updated images of M4: Shader Test.
Mar 2 2017, 12:56 PM

Mar 1 2017

MichaelH added a comment to M5: PCB Test.

So here are to other versions according to Bertl's suggestions. Alltough the colored version went a little dark on the side (must have lost a light somewhere)

Mar 1 2017, 8:26 PM
MichaelH updated images of M5: PCB Test.
Mar 1 2017, 8:24 PM

Feb 28 2017

MichaelH added a comment to T740: Consider AXIOM/apertus° booth branding elements: rollups, posters, etc. designs.

I've tried to think about the Task but its quite difficult. We want to advertise for a product, bit can't show the actual product.

Feb 28 2017, 9:20 PM · Community
MichaelH added a comment to T744: AXIOM Marque Font.

Im not sure but somebody alerdy mentioned in the IRC that we could possibly have some trouble using greek alphabet. We would do basicaly the same like Sony with their "Alpha".

Feb 28 2017, 8:48 PM · AXIOM Beta Hardware

Feb 27 2017

MichaelH added a comment to T341: Create application icon.

Some exploration in a slightly different direction

Feb 27 2017, 12:30 PM · Open Cine

Feb 24 2017

MichaelH updated subscribers of T481: apertus° Ambassador Pack.
Feb 24 2017, 9:00 AM · Community

Feb 23 2017

MichaelH updated subscribers of T741: AXIOM Beta/Gamma/Remote logo design.
Feb 23 2017, 6:15 PM

Feb 22 2017

MichaelH updated images of M4: Shader Test.
Feb 22 2017, 9:24 PM
MichaelH updated images of M4: Shader Test.
Feb 22 2017, 7:51 PM
MichaelH updated images of M4: Shader Test.
Feb 22 2017, 6:57 PM

Feb 21 2017

MichaelH updated images of M4: Shader Test.
Feb 21 2017, 8:22 PM
MichaelH updated images of M4: Shader Test.
Feb 21 2017, 8:21 PM
MichaelH added a comment to M4: Shader Test.

So, i checked the measures, and I think the previous viz weren't right. I will upload a picture with the lens, with correct dimensions

Feb 21 2017, 8:20 PM
MichaelH updated images of M4: Shader Test.
Feb 21 2017, 7:34 PM

Feb 20 2017

MichaelH updated images of M4: Shader Test.
Feb 20 2017, 6:25 PM

Feb 16 2017

MichaelH updated images of M5: PCB Test.
Feb 16 2017, 7:03 PM
MichaelH updated images of M4: Shader Test.
Feb 16 2017, 6:35 PM

Feb 15 2017

MichaelH updated images of M4: Shader Test.
Feb 15 2017, 9:38 PM
MichaelH updated images of M6: Shader Development for PCB.
Feb 15 2017, 7:20 PM
MichaelH created M6: Shader Development for PCB.
Feb 15 2017, 9:00 AM

Feb 14 2017

MichaelH created M5: PCB Test.
Feb 14 2017, 6:32 PM
MichaelH created M4: Shader Test.
Feb 14 2017, 11:10 AM