Just a fancy feature and a basic task to learn shader usage.
Description
Description
Status | Assigned | Task | ||
---|---|---|---|---|
Open | None | T1212 Visualizer screenshots and videos | ||
Resolved | metal_dent | T1215 Add slight desaturation to Remote display output |
Comment Actions
I have added the desaturation code to the frag shader and this is what I'm getting:
Now the next step is to add the shader to the remote display too.