seeing model underside solution
Closed, ResolvedPublic

Description

First I thought we should restrict the camera orbit to not go below the table/ground level. But we do want people being able to also see the underside of the model - but the lighting has the entire underside covered in shadows so looking through the table makes no sense either, should we place the same model twice next to each other but one upside down?

sebastian created this task.Wed, Apr 7, 5:18 PM
sebastian triaged this task as Normal priority.
sebastian closed this task as Resolved.Fri, Apr 9, 6:20 PM
sebastian claimed this task.

The "flip" button option is cool and solves everything mentioned here! Nice!